;The Quest for Eldorado. Feb 23

@BEGINEVENTS

@IF
NOSCHISM
defender=anybody
@THEN
@ENDIF

@IF
Turn
turn=every
@THEN
makeaggression
who=spanish
whom=maraones
@ENDIF
@IF
Turn
turn=every
@THEN
makeaggression
who=maraones
whom=spanish
@ENDIF

@IF
NEGOTIATION
talker=maraones
talkertype=HumanOrComputer
listener=Anybody
listenertype=HumanOrComputer
@THEN
makeaggression
who=maraones
whom=anybody
@ENDIF
@IF
NEGOTIATION
talker=Anybody
talkertype=HumanOrComputer
listener=maraones
listenertype=HumanOrComputer
@THEN
makeaggression
who=anybody
whom=maraones
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=mosquito
owner=indians
veteran=yes
homecity=none
locations
15,175
endlocations
PLAYWAVEFILE
mosca.wav
@ENDIF
@IF
TURN
turn=9
@THEN
CREATEUNIT
unit=mosquito
owner=indians
veteran=yes
homecity=none
locations
18,154
endlocations
PLAYWAVEFILE
mosca.wav
@ENDIF
@IF
TURN
turn=24
@THEN
CREATEUNIT
unit=mosquito
owner=indians
veteran=yes
homecity=none
locations
38,116
endlocations
PLAYWAVEFILE
mosca.wav
@ENDIF
@IF
TURN
turn=24
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
33,113
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
TURN
turn=18
@THEN
CREATEUNIT
unit=mosquito
owner=indians
veteran=yes
homecity=none
locations
27,127
endlocations
PLAYWAVEFILE
mosca.wav
@ENDIF
@IF
TURN
turn=37
@THEN
CREATEUNIT
unit=mosquito
owner=indians
veteran=yes
homecity=none
locations
9,91
endlocations
PLAYWAVEFILE
mosca.wav
@ENDIF
@IF
TURN
turn=30
@THEN
CREATEUNIT
unit=mosquito
owner=indians
veteran=yes
homecity=none
locations
23,99
endlocations
PLAYWAVEFILE
mosca.wav
@ENDIF
@IF
TURN
turn=1
attacker=maraones
defender=anybody
@THEN
CREATEUNIT
unit=mosquito
owner=indians
veteran=yes
homecity=none
locations
11,183
endlocations
PLAYWAVEFILE
mosca.wav
@ENDIF
@IF
TURN
turn=58
@THEN
CREATEUNIT
unit=mosquito
owner=indians
veteran=yes
homecity=none
locations
29,49
endlocations
PLAYWAVEFILE
mosca.wav
@ENDIF
@IF
TURN
turn=2
attacker=maraones
defender=anybody
@THEN
CREATEUNIT
unit=mosquito
owner=indians
veteran=yes
homecity=none
locations
12,176
endlocations
PLAYWAVEFILE
mosca.wav
@ENDIF

@IF
UNITKILLED
unit=Lope de Aguirre
attacker=Anybody
defender=Maraones
@THEN
TEXT
Lope de Aguirre is slain! Anger and fear invade the hearts of the 
Maraones. What is an army without a leader? The Maraones are stranded
in the middle of the Amazonian jungle, and give up their dreams of
conquest.
ENDTEXT
destroyacivilization
whom=maraones
@ENDIF
@IF
UNITKILLED
unit=Antn Llamoso
attacker=Anybody
defender=Maraones
@THEN
TEXT
Aguirre's only friend, the bloodthirsty Antn Llamoso, is slain. The
sadness of Lope contrasts with the smiles of some of his maraones,
who had learned to hate the rude manners of the Portuguese. 
ENDTEXT
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
PLAYWAVEFILE
dan4.wav
@ENDIF
@IF
RANDOMTURN
denominator=4
@THEN
PLAYWAVEFILE
dan5.wav
@ENDIF
@IF
RANDOMTURN
denominator=5
@THEN
PLAYWAVEFILE
dan1.wav
@ENDIF
@IF
RANDOMTURN
denominator=7
@THEN
PLAYWAVEFILE
dan2.wav
@ENDIF
@IF
RANDOMTURN
denominator=8
@THEN
PLAYWAVEFILE
dan3.wav
@ENDIF

@IF
TURN
turn=13
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
20,142
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
TURN
turn=13
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
21,143
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn
turn=55
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
22,56
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn
turn=42
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
19,79
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn
turn=29
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
30,100
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn
turn=5
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
13,167
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn
turn=73
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
62,30
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn
turn=47
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
32,76
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn
turn=46
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
33,87
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn
turn=67
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
52,48
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn=2
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
9,171
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=indians
owner=indians
veteran=false
homecity=none
locations
23,141
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=indians
owner=indians
veteran=false
homecity=none
locations
32,106
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=indians
owner=indians
veteran=false
homecity=none
locations
32,68
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=indians
owner=indians
veteran=false
homecity=none
locations
40,60
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=indians
owner=indians
veteran=false
homecity=none
locations
55,41
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=indians
owner=indians
veteran=false
homecity=none
locations
13,85
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=indians
owner=indians
veteran=false
homecity=none
locations
13,101
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=indians
owner=indians
veteran=false
homecity=none
locations
8,102
endlocations
@ENDIF
@IF
turn
turn=27
@THEN
TEXT
The maraones capture some indians to guide them through the jungle.
ENDTEXT
CREATEUNIT
unit=slaves
owner=maraones
veteran=yes
homecity=none
locations
22,106
endlocations
PLAYWAVEFILE
swrdhors.wav
@ENDIF
@IF
turn
turn=27
@THEN
CREATEUNIT
unit=slaves
owner=maraones
veteran=yes
homecity=none
locations
23,107
endlocations
@ENDIF
@IF
turn
turn=27
@THEN
CREATEUNIT
unit=harquebusier
owner=maraones
veteran=yes
homecity=none
locations
23,107
endlocations
@ENDIF
@IF
turn
turn=27
@THEN
CREATEUNIT
unit=pikemen
owner=maraones
veteran=yes
homecity=none
locations
23,107
endlocations
@ENDIF

@IF
turn
turn=57
@THEN
TEXT
The maraones capture some indians to guide them through the jungle.
ENDTEXT
CREATEUNIT
unit=slaves
owner=maraones
veteran=yes
homecity=none
locations
29,63
endlocations
PLAYWAVEFILE
swrdhors.wav
@ENDIF
@IF
turn
turn=57
@THEN
CREATEUNIT
unit=slaves
owner=maraones
veteran=yes
homecity=none
locations
29,63
endlocations
@ENDIF
@IF
turn
turn=57
@THEN
CREATEUNIT
unit=pikemen
owner=maraones
veteran=yes
homecity=none
locations
29,63
endlocations
@ENDIF
@IF
turn
turn=57
@THEN
CREATEUNIT
unit=pikemen
owner=maraones
veteran=yes
homecity=none
locations
29,63
endlocations
@ENDIF
@IF
turn
turn=57
@THEN
CREATEUNIT
unit=harquebusier
owner=maraones
veteran=yes
homecity=none
locations
29,63
endlocations
@ENDIF
@IF
turn
turn=57
@THEN
CREATEUNIT
unit=harquebusier
owner=maraones
veteran=yes
homecity=none
locations
29,63
endlocations
@ENDIF

@IF
TURN
Turn=2
@THEN
TEXT
To King Philip, the Spaniard, son of Charles the Invincible.
__________________________________________________________________
From Lope de Aguirre, your lesser vassal, old Christian, of middling
parents but fortunately of noble blood, native of the Basque country 
of the kingdom of Spain, citizen of the town of Oate...
ENDTEXT
@ENDIF
@IF
TURN
Turn=9
@THEN
TEXT
... I firmly believe, most excellent King and lord, that to me and my
companions you have been nothing but cruel and ungrateful. I and my 
companions, unable to suffer further the cruelties of your judges,
viceroy, and governors, have resolved to obey you no longer. Denaturalizing
ourselves from our land, Spain, we make the most cruel war against you
that our power can sustain and endure...  
ENDTEXT
@ENDIF
@IF
TURN
Turn=17
@THEN
TEXT
...Believe, King Philip and lord, we have done this because we can no 
longer tolerate the great oppression and unjust punishments of your 
ministers who, to make places for their sons and dependents have 
usurped and robbed our fame, life, and honor... 
ENDTEXT
@ENDIF
@IF
TURN
Turn=25
@THEN
TEXT
...Look here, King of Spain!  While your father and you stayed in Spain
without the slightest bother, your vassals, at the price of their blood
and fortune, have given you all the kingdoms and holding you have in 
these parts.
ENDTEXT
@ENDIF
IF
TURN
Turn=33
@THEN
TEXT
Beware, King and lord, that you cannot take, under the title of legitimate
king, any benefit from this land where you risked nothing, without first
giving due gratification to those who have labored and sweated in it...
ENDTEXT
@ENDIF
@IF
TURN
Turn=42
@THEN
TEXT
... I and my 200 harquebus-bearing maraones swear solemnly to God
that we will not leave a minister of yours alive, because I already 
know how far your clemency reaches...  
ENDTEXT
@ENDIF
@IF
TURN
Turn=51
@THEN
TEXT
... In Christian faith I swear, King and lord, that if you do not 
remedy the evils of this land, divine punishment will come upon you.
I tell you this to let you know the truth, even though I and my 
maraones neither expect nor want mercy from you...
ENDTEXT
@ENDIF
@IF
TURN
Turn=60
@THEN
TEXT
... We cannot believe, excellent King and lord, that you would be so
cruel to such good vassals as you have in these parts. Illustrious 
King, we do not ask for grants in Crdoba or Valladolid, nor in
any part of Spain, which is your patrimony...  
ENDTEXT
@ENDIF
@IF
TURN
Turn=70
@THEN
TEXT
...We pray to God our Lord that your fortune ever be increased against
the Turk and the Frenchman, and all others who wish to make war on
you in those parts. In these, God grant that we might obtain with our 
arms the reward by right due us, but which you have denied...  
ENDTEXT
@ENDIF
@IF
TURN
Turn=80
@THEN
TEXT
... Son of your loyal Basque vassals, and I, rebel until death against
you for your ingratitude.
           Lope de Aguirre, the Wanderer
ENDTEXT

@IF
TURN
turn=12
@THEN
JUSTONCE
TEXT
Flooded forest! Move back maraones!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
17,155,19,155,19,159,17,159
PLAYWAVEFILE
inund.wav
@ENDIF
@IF
TURN
turn=17
@THEN
JUSTONCE
TEXT
Flooded forest! Move back maraones!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
20,140,22,140,22,142,20,142
PLAYWAVEFILE
inund.wav
@ENDIF
@IF
TURN
turn=28
@THEN
JUSTONCE
TEXT
Flooded forest! Move back maraones!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
27,111,33,111,33,117,27,117
PLAYWAVEFILE
inund.wav
@ENDIF
@IF
TURN
turn=50
@THEN
JUSTONCE
TEXT
Flooded forest! Move back maraones!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
32,80,36,80,36,88,32,88
PLAYWAVEFILE
inund.wav
@ENDIF
@IF
TURN
turn=60
@THEN
JUSTONCE
TEXT
Flooded forest! Move back maraones!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
25,47,31,47,31,51,25,51
PLAYWAVEFILE
inund.wav
@ENDIF
@IF
TURN
turn=65
@THEN
JUSTONCE
TEXT
Flooded forest! Move back maraones!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
43,55,49,55,49,59,43,59
PLAYWAVEFILE
inund.wav
@ENDIF
@IF
TURN
turn=71
@THEN
JUSTONCE
TEXT
Flooded forest! Move back maraones!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
66,32,70,32,70,42,66,42
PLAYWAVEFILE
inund.wav
@ENDIF
@IF
TURN
turn=72
@THEN
JUSTONCE
TEXT
Flooded forest! Move back maraones!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
58,42,64,42,64,50,58,50
PLAYWAVEFILE
inund.wav
@ENDIF

@IF
turn
turn=34
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
18,98
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF
@IF
turn
turn=24
@THEN
CREATEUNIT
unit=migale
owner=indians
veteran=yes
homecity=none
locations
33,113
endlocations
PLAYWAVEFILE
cricket.wav
@ENDIF

@IF
CITYTAKEN
city=Margarita
attacker=maraones
defender=spanish
@THEN
CREATEUNIT
unit=horsemen
owner=spanish
veteran=yes
homecity=none
locations
47,11
endlocations
@ENDIF
@IF
CITYTAKEN
city=Margarita
attacker=maraones
defender=spanish
@THEN
CREATEUNIT
unit=crossbowmen
owner=spanish
veteran=yes
homecity=none
locations
49,11
endlocations
@ENDIF
@IF
CITYTAKEN
city=Margarita
attacker=maraones
defender=spanish
@THEN
CREATEUNIT
unit=harquebus
owner=spanish
veteran=yes
homecity=none
locations
51,11
endlocations
@ENDIF

@IF
CITYTAKEN
city=Barquisimeto
attacker=maraones
defender=spanish
@THEN
CREATEUNIT
unit=horsemen
owner=spanish
veteran=yes
homecity=none
locations
12,18
endlocations
@ENDIF
@IF
CITYTAKEN
city=Barquisimeto
attacker=maraones
defender=spanish
@THEN
CREATEUNIT
unit=crossbowmen
owner=spanish
veteran=yes
homecity=none
locations
12,14
endlocations
@ENDIF
@IF
CITYTAKEN
city=Barquisimeto
attacker=maraones
defender=spanish
@THEN
CREATEUNIT
unit=harquebus
owner=spanish
veteran=yes
homecity=none
locations
12,10
endlocations
@ENDIF

@IF
TURN
turn=85
@THEN
CREATEUNIT
unit=garrison
owner=spanish
veteran=yes
homecity=none
locations
56,18
endlocations
@ENDIF
@IF
TURN
turn=90
@THEN
CREATEUNIT
unit=garrison
owner=spanish
veteran=yes
homecity=none
locations
38,22
endlocations
@ENDIF

@ENDEVENTS